DEHub Research Projects/University of New England
From WikiResearcher
SPICESocial_work Pharmacy Interaction Contextualization ExperienceOverview of the project: Developing counselling skills using videos and roleplay scenarios in a virtual world.Counselling skills are essential in many health professions. The focus of this research project is counselling skills in pharmacy and social work. Patient counselling is the term employed by pharmacists to describe verbal interactions with clients. In social work, counselling describes the therapeutic approach which aims to increase clients’ sense of well-being and, employs a range of techniques based on experiential relationship building. Students in both professions are required to develop core interpersonal skills during their training to successfully engage with clients during student practicum and into their professional careers. Traditionally, role-plays are often used in teaching the application of counselling theory. In role-plays the student is cast as the professional and the role of the client is often played by an academic, another student or sometimes an actor, with the academic observing the interactions to gauge student performance. This can become a very time intensive and costly activity, particularly with large class sizes. Such activities rely on students and academics being together in one physical location, and thus present additional challenges for programs taught in an external mode. The major aims of this project are to investigate the effectiveness of the 3D virtual world in:
The project will also develop pedagogy for health sciences academics for the use of virtual approaches in teaching.
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14 July 2011: Pharmacy and hospital ward sets near completion. 30 May 2011: Project Manager appointed: Lindy McKeown Orwin. Contact: Professor Ieva Stupans, University of New England.
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